Rules in two minutes

How to Play the Imposter Game

Everyone gets the same secret word, except one player: the imposter, who has to bluff. Give clues, catch the faker, and watch out for the last-chance guess.

Skip to the round

What you need

  • 3–12 players5–8 is the sweet spot
  • One phoneor slips of paper
  • 10 minutesper round, with talking

The roles

Civilians

Everyone but the imposter. They all see the same secret word. Their job: prove they know it without making it easy, then find the player who doesn’t.

The imposter

Doesn’t know the word. With the hint on, they see the category. Their job: listen, blend in, and give a clue that sounds right — or guess the word at the end.

A round in 5 steps

  1. 1

    Deal the roles

    Pass the phone around. Each player holds to peek at their card, then passes it on. Civilians see the secret word. The imposter sees only that they are the imposter — and, with the hint on, the category.

  2. 2

    Give one-word clues

    In turn, everyone says one word that proves they know the secret. The first speaker is picked at random and is never the imposter. Too obvious helps the imposter; too vague looks guilty.

  3. 3

    Discuss

    Start the timer and talk it out. Ask why someone chose their clue. Watch for hesitation and copied clues. Two minutes for 3–4 players, three for 5–6, five for 7–9, eight for bigger groups.

  4. 4

    Point and vote

    On three, everyone points at the player they suspect. The player with the most fingers is accused.

  5. 5

    Reveal and last chance

    If the accused is a civilian, the imposter wins. If it’s the imposter, they get ten seconds and one guess at the secret word. Right, and they steal the round anyway.

Votes and ties

Everyone points on three, so nobody can wait and copy the crowd. If two to four players get the same number of fingers, the table revotes between just those players.

Tied again? Nobody is caught, and the imposter wins the round.

The last chance

A caught imposter gets ten seconds to say the secret word out loud. The rest of the table decides whether it’s right. A correct guess steals the win, even after the reveal.

Scoring

Keep playing rounds with the same group. Points carry over, and the first player to 5 wins the night.

What happenedPoints
Imposter caught and the guess is wrong+1 each civilian
Imposter survives the vote+2 imposter
Imposter caught, but guesses the word+3 imposter

Variants

With a hint

The imposter sees the category (“Food & Drinks”). Good for new groups and big lists. Turn it off for experts.

Undercover App

The imposter gets a different but close word — Pizza vs. Burger — and may not even know they’re the imposter.

Undercover rules and word pairs Undercover is in the app

Questions instead of clues

Instead of one word each, players ask each other questions about the secret (“Would you eat it for breakfast?”). Answers must fit the word.

50 questions to ask

Speed round

No clue round, 90 seconds of open discussion, then vote. Chaotic, loud and great for parties.

Tips

For civilians

  • Pick a clue only someone with the word would think of — not the first thing that comes to mind.
  • Ask “why that word?” The imposter’s reasons are always a little generic.
  • Watch who goes quiet and who repeats someone else’s idea.

For the imposter

  • Speak later if you can: earlier clues tell you a lot.
  • Agree with the crowd, then add one confident detail.
  • Keep listening after the vote. The clues are your best shot at the last-chance guess.

Pick a word list

All imposter game words

Playing with a crowd

FAQ

Rules questions

How do you win the imposter game?

Civilians win the round by voting out the imposter, as long as the imposter then fails to guess the word. The imposter wins by surviving the vote or by guessing the word after being caught. Over a night, the first player to 5 points wins.

How many players do you need?

At least 3, and it works up to 12 on one phone. It’s at its best with 5 to 8.

Can you play the imposter game with 2 people?

No. The imposter needs at least two other players to hide behind, otherwise there is nobody to blend in with.

How do you play with 3 people?

Turn the imposter hint off and use a short timer (one or two minutes). Ask follow-up questions about each clue: with only two civilians, details give the imposter away.

Can you play without a phone?

Yes. Write the word on slips of paper and leave one slip with only the category. Shuffle, hand them out, and play the same rules. A phone just makes dealing, timing and scoring faster.

How many imposters should there be?

One for 3–6 players, two for 7–9 and three for 10–12. The web game plays with one; the app goes up to three, and imposters don’t know who the others are.

Got it? Deal the cards.

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Download on the App Store